Difference between revisions of "Showcase"
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+ | __NOEDITSECTION__ __NOTOC__ | ||
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== Where Angels Cry == | == Where Angels Cry == | ||
[[Image:showcase_whereangelscry.jpg|left|thumb|200px]] | [[Image:showcase_whereangelscry.jpg|left|thumb|200px]] | ||
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'''Usage:''' The game displays cutscenes on a textured polygon | '''Usage:''' The game displays cutscenes on a textured polygon | ||
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+ | == Final Cut: Death on the Silver Screen == | ||
+ | [[Image:showcase_finalcutdeathofthesilverscreen.jpg|left|thumb|200px]] | ||
+ | '''Website:''' http://www.eipix.com/store/games/final-cut | ||
+ | |||
+ | '''Desc:''' Hidden Object / Puzzle Adventure game | ||
+ | |||
+ | '''Developer:''' [http://www.eipix.com/ Eipix] | ||
+ | |||
+ | '''Version:''' libtheoraplayer 1.0RC2 | ||
+ | |||
+ | '''Language:''' C++ | ||
+ | |||
+ | '''Usage:''' Cutscenes, Overlays | ||
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'''Website:''' http://www.bigfishgames.com/download-games/17107/hidden-mysteries-return-to-titanic/index.html | '''Website:''' http://www.bigfishgames.com/download-games/17107/hidden-mysteries-return-to-titanic/index.html | ||
− | '''Desc:''' | + | '''Desc:''' Hidden Object game |
'''Developer:''' [http://game-mill.com/ GameMill Publishing] | '''Developer:''' [http://game-mill.com/ GameMill Publishing] |
Revision as of 03:29, 30 May 2012
Where Angels Cry
Website: http://cateia.com/games/games.php?id=32
Desc: Casual Puzzle Adventure game
Developer: Cateia Games
Version: libtheoraplayer 1.0RC3
Language: C++
Usage: Cutscenes
Tales from the Dragon Mountain: The Lair
Website: http://cateia.com/games/games.php?id=35
Desc: Casual Puzzle Adventure game
Developer: Cateia Games
Version: libtheoraplayer 1.0
Language: C++
Usage: Cutscenes, Alpha-Channel video
Hotel
Website: http://hotel.cateia.com
Desc: Point 'n Click adventure game
Developer: Cateia Games
Version: New OgreVideo plugin using libtheoraplayer 1.0RC1
Language: Python
Usage: The game displays cutscenes on a textured polygon
Legend of Crystal Valley
Website: http://locv.cateia.com
Desc: Point 'n Click adventure game
Developer: Cateia Games
Version: Old Ogre3D plugin version with frame precaching
Language: Python
Usage: The game displays cutscenes on a textured polygon
Final Cut: Death on the Silver Screen
Website: http://www.eipix.com/store/games/final-cut
Desc: Hidden Object / Puzzle Adventure game
Developer: Eipix
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Cutscenes, Overlays
Hidden Mysteries: Return to Titanic
Website: http://www.bigfishgames.com/download-games/17107/hidden-mysteries-return-to-titanic/index.html
Desc: Hidden Object game
Developer: GameMill Publishing
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Cutscenes
Octodad
Website: http://www.octodadgame.com
Desc: 3D adventure game
Developer: GameDev department at DePaul University in Illinois, USA
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Cutscenes
Tachyon Wars
Website: http://www.moddb.com/games/tachyon-wars1
Desc: Space strategy game
Developer: Tachyon Wars developer team
Version: libtheoraplayer 1.0RC2 with modifcations by johny5
Language: C++, Ogre3D
Usage: Cutscenes + ingame tutorials
Match and Magic
Website: http://www.matchandmagic.com/
Desc: A match-3 game
Developer: Jeff LaFlam
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Opening Sequence
Citadel
Website: http://code.google.com/p/citadel-td/
Desc: Networked Tower Defense game
Developer: Julian Williams
Version: libtheoraplayer 1.0RC2 via SFML
Language: C++, angelscript for script engine
Usage: Intro's, Outro's, and Cutscenes
Irrlicht VideoMaster
Website: https://sourceforge.net/projects/irrext/
Developer: Bate
Version: Developed on Irrlicht SDK 1.7.1 using Theora Playback Library 1.0 RC2
Language: C++
Usage: Irrlicht VideoMaster manages and plays multiple Theora videos to be used as an IImage or ITexture for all purposes in Irrlicht (intros, cutscenes, model textures etc).
sfTheora
Website: http://www.zorexxlkl.com/sftheora/
Developer: zorexx
Version: Theora Playback Library 1.0 RC2
Language: C++
Usage: A wrapper for Theora Playback Library used in SFML projects
Reviatech's industrial operator training software
Website: http://reviatech.com
Developer: Reviatech SAS
Version: Latest monolith Ogre3D plugin
Language: C++, C#
Usage: Used by customers from industry for virtual reality operator training. Reviatech offers products based on a new technology to create interactive 3D training courses based on the simulation of an industrial machine – using technologies derived from video games and Virtual Reality and making them readily usable by trainers and trainees.
Videos are displayed as a standard Video player