Difference between revisions of "Showcase"
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'''Usage:''' The game displays cutscenes on a textured polygon | '''Usage:''' The game displays cutscenes on a textured polygon | ||
− | == | + | == Octodad == |
− | '''Website:''' | + | '''Website:''' http://www.octodadgame.com |
− | ''' | + | '''Desc:''' 3D adventure game |
− | ''' | + | '''Developer:''' GameDev department at DePaul University in Illinois, USA |
− | + | '''Version:''' libtheoraplayer 1.0RC2 | |
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− | '''Version:''' | ||
'''Language:''' C++ | '''Language:''' C++ | ||
− | '''Usage:''' | + | '''Usage:''' Cutscenes |
== Citadel == | == Citadel == | ||
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'''Usage:''' Opening Sequence | '''Usage:''' Opening Sequence | ||
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+ | == Irrlicht VideoMaster == | ||
+ | |||
+ | '''Website:''' https://sourceforge.net/projects/irrext/ | ||
+ | |||
+ | '''Developer:''' Bate | ||
+ | |||
+ | '''Version:''' Developed on Irrlicht SDK 1.7.1 using Theora Playback Library 1.0 RC2 | ||
+ | |||
+ | '''Language:''' C++ | ||
+ | |||
+ | '''Usage:''' Irrlicht VideoMaster manages and plays multiple Theora videos to be used as an IImage or ITexture for all purposes in Irrlicht (intros, cutscenes, model textures etc). | ||
+ | |||
+ | == SFMLTheora == | ||
+ | |||
+ | '''Website:''' http://www.zorexxlkl.com/sfmltheora/ | ||
+ | |||
+ | '''Developer:''' zorexx | ||
+ | |||
+ | '''Version:''' Theora Playback Library 1.0 RC2 | ||
+ | |||
+ | '''Language:''' C++ | ||
+ | |||
+ | '''Usage:''' A wrapper for Theora Playback Library used in SFML projects | ||
== Reviatech's industrial operator training software == | == Reviatech's industrial operator training software == |
Revision as of 03:21, 3 March 2012
Contents
Hotel
Website: http://hotel.cateia.com
Desc: Point 'n Click adventure game
Developer: Cateia Games
Version: New OgreVideo plugin using libtheoraplayer 1.0RC1
Language: Python
Usage: The game displays cutscenes on a textured polygon
Legend of Crystal Valley
Website: http://locv.cateia.com
Desc: Point 'n Click adventure game
Developer: Cateia Games
Version: Old Ogre3D plugin version with frame precaching
Language: Python
Usage: The game displays cutscenes on a textured polygon
Octodad
Website: http://www.octodadgame.com
Desc: 3D adventure game
Developer: GameDev department at DePaul University in Illinois, USA
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Cutscenes
Citadel
Website: http://code.google.com/p/citadel-td/
Desc: Networked Tower Defense game
Developer: Julian Williams
Version: libtheoraplayer 1.0RC2 via SFML
Language: C++, angelscript for script engine
Usage: Intro's, Outro's, and Cutscenes
Sententia
Website: http://www.sententiagaming.com/
Developer: Jeff LaFlam
Version: libtheoraplayer 1.0RC2
Language: C++
Usage: Opening Sequence
Irrlicht VideoMaster
Website: https://sourceforge.net/projects/irrext/
Developer: Bate
Version: Developed on Irrlicht SDK 1.7.1 using Theora Playback Library 1.0 RC2
Language: C++
Usage: Irrlicht VideoMaster manages and plays multiple Theora videos to be used as an IImage or ITexture for all purposes in Irrlicht (intros, cutscenes, model textures etc).
SFMLTheora
Website: http://www.zorexxlkl.com/sfmltheora/
Developer: zorexx
Version: Theora Playback Library 1.0 RC2
Language: C++
Usage: A wrapper for Theora Playback Library used in SFML projects
Reviatech's industrial operator training software
Website: http://reviatech.com
Developer: Reviatech SAS
Version: Latest monolith Ogre3D plugin
Language: C++, C#
Usage: Used by customers from industry for virtual reality operator training. Reviatech offers products based on a new technology to create interactive 3D training courses based on the simulation of an industrial machine – using technologies derived from video games and Virtual Reality and making them readily usable by trainers and trainees.
Videos are displayed as a standard Video player