Difference between revisions of "Showcase"

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'''Usage:''' Intro's, Outro's, and Cutscenes
 
'''Usage:''' Intro's, Outro's, and Cutscenes
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== Ogre3D video plugin ==
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'''Website:''' http://www.ogre3d.org/addonforums/viewforum.php?f=18
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'''Desc:''' Ogre3D wrapper for libtheoraplayer.
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'''Developer:''' Krešimir Špes
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'''Version:''' libtheoraplayer 1.0RC2
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'''Language:''' C++
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Revision as of 06:10, 30 May 2012


Where Angels Cry

Showcase whereangelscry.jpg

Website: http://cateia.com/games/games.php?id=32

Desc: Casual Puzzle Adventure game

Developer: Cateia Games

Version: libtheoraplayer 1.0RC3

Language: C++

Usage: Cutscenes



Tales from the Dragon Mountain: The Lair

Showcase lair.jpg

Website: http://cateia.com/games/games.php?id=35

Desc: Casual Puzzle Adventure game

Developer: Cateia Games

Version: libtheoraplayer 1.0

Language: C++

Usage: Cutscenes, Alpha-Channel video



Hotel

Showcase hotel.jpg

Website: http://hotel.cateia.com

Desc: Point 'n Click adventure game

Developer: Cateia Games

Version: New OgreVideo plugin using libtheoraplayer 1.0RC1

Language: Python

Usage: The game displays cutscenes on a textured polygon



Legend of Crystal Valley

Showcase locv.jpg

Website: http://locv.cateia.com

Desc: Point 'n Click adventure game

Developer: Cateia Games

Version: Old Ogre3D plugin version with frame precaching

Language: Python

Usage: The game displays cutscenes on a textured polygon



Final Cut: Death on the Silver Screen

Showcase finalcutdeathofthesilverscreen.jpg

Website: http://www.eipix.com/store/games/final-cut

Desc: Hidden Object / Puzzle Adventure game

Developer: Eipix

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Cutscenes, Overlays



Hidden Mysteries: Return to Titanic

Showcase returntotitanic.jpg

Website: http://www.bigfishgames.com/download-games/17107/hidden-mysteries-return-to-titanic/index.html

Desc: Hidden Object game

Developer: GameMill Publishing

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Cutscenes



Octodad

Showcase octodad.jpg

Website: http://www.octodadgame.com

Desc: 3D adventure game

Developer: GameDev department at DePaul University in Illinois, USA

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Cutscenes



Tachyon Wars

Showcase tachyonwars.jpg

Website: http://www.moddb.com/games/tachyon-wars1

Desc: Space strategy game

Developer: Tachyon Wars developer team

Version: libtheoraplayer 1.0RC2 with modifcations by johny5

Language: C++, Ogre3D

Usage: Cutscenes + ingame tutorials



Match and Magic

Showcase matchandmagic.jpg

Website: http://www.matchandmagic.com/

Desc: A match-3 game

Developer: Jeff LaFlam

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Opening Sequence



Citadel

Website: http://code.google.com/p/citadel-td/

Desc: Networked Tower Defense game

Developer: Julian Williams

Version: libtheoraplayer 1.0RC2 via SFML

Language: C++, angelscript for script engine

Usage: Intro's, Outro's, and Cutscenes



Ogre3D video plugin

Website: http://www.ogre3d.org/addonforums/viewforum.php?f=18

Desc: Ogre3D wrapper for libtheoraplayer.

Developer: Krešimir Špes

Version: libtheoraplayer 1.0RC2

Language: C++



Irrlicht VideoMaster

Website: https://sourceforge.net/projects/irrext/

Developer: Bate

Version: Developed on Irrlicht SDK 1.7.1 using Theora Playback Library 1.0 RC2

Language: C++

Usage: Irrlicht VideoMaster manages and plays multiple Theora videos to be used as an IImage or ITexture for all purposes in Irrlicht (intros, cutscenes, model textures etc).



sfTheora

Website: http://www.zorexxlkl.com/sftheora/

Developer: zorexx

Version: Theora Playback Library 1.0 RC2

Language: C++

Usage: A wrapper for Theora Playback Library used in SFML projects



Reviatech's industrial operator training software

Website: http://reviatech.com

Developer: Reviatech SAS

Version: Latest monolith Ogre3D plugin

Language: C++, C#

Usage: Used by customers from industry for virtual reality operator training. Reviatech offers products based on a new technology to create interactive 3D training courses based on the simulation of an industrial machine – using technologies derived from video games and Virtual Reality and making them readily usable by trainers and trainees.

Videos are displayed as a standard Video player