Difference between revisions of "Showcase"

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(new projects added)
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== Citadel ==
 
== Citadel ==
[[Image:showcase_citadel.jpg|left|thumb|200px]]
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'''Website:''' http://code.google.com/p/citadel-td/
 
'''Website:''' http://code.google.com/p/citadel-td/
  
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== Sententia ==
 
== Sententia ==
[[Image:showcase_sententia.jpg|left|thumb|200px]]
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'''Website:''' http://www.sententiagaming.com/
 
'''Website:''' http://www.sententiagaming.com/
  

Revision as of 12:59, 26 May 2012

Where Angels Cry

Showcase whereangelscry.jpg

Website: http://cateia.com/games/games.php?id=32

Desc: Casual Puzzle Adventure game

Developer: Cateia Games

Version: libtheoraplayer 1.0RC3

Language: C++

Usage: Cutscenes



Tales from the Dragon Mountain: The Lair

Showcase lair.jpg

Website: http://cateia.com/games/games.php?id=35

Desc: Casual Puzzle Adventure game

Developer: Cateia Games

Version: libtheoraplayer 1.0

Language: C++

Usage: Cutscenes, Alpha-Channel video



Hotel

Showcase hotel.jpg

Website: http://hotel.cateia.com

Desc: Point 'n Click adventure game

Developer: Cateia Games

Version: New OgreVideo plugin using libtheoraplayer 1.0RC1

Language: Python

Usage: The game displays cutscenes on a textured polygon



Legend of Crystal Valley

Showcase locv.jpg

Website: http://locv.cateia.com

Desc: Point 'n Click adventure game

Developer: Cateia Games

Version: Old Ogre3D plugin version with frame precaching

Language: Python

Usage: The game displays cutscenes on a textured polygon



Hidden Mysteries: Return to Titanic

Showcase returntotitanic.jpg

Website: http://www.bigfishgames.com/download-games/17107/hidden-mysteries-return-to-titanic/index.html

Desc: Casual Hidden Object game

Developer: GameMill Publishing

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Cutscenes



Octodad

Showcase octodad.jpg

Website: http://www.octodadgame.com

Desc: 3D adventure game

Developer: GameDev department at DePaul University in Illinois, USA

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Cutscenes



Tachyon Wars

Showcase tachyonwars.jpg

Website: http://www.moddb.com/games/tachyon-wars1

Desc: Space strategy game

Developer: Tachyon Wars developer team

Version: libtheoraplayer 1.0RC2 with modifcations by johny5

Language: C++, Ogre3D

Usage: Cutscenes



Citadel

Website: http://code.google.com/p/citadel-td/

Desc: Networked Tower Defense game

Developer: Julian Williams

Version: libtheoraplayer 1.0RC2 via SFML

Language: C++, angelscript for script engine

Usage: Intro's, Outro's, and Cutscenes



Sententia

Website: http://www.sententiagaming.com/

Developer: Jeff LaFlam

Version: libtheoraplayer 1.0RC2

Language: C++

Usage: Opening Sequence


Irrlicht VideoMaster

Website: https://sourceforge.net/projects/irrext/

Developer: Bate

Version: Developed on Irrlicht SDK 1.7.1 using Theora Playback Library 1.0 RC2

Language: C++

Usage: Irrlicht VideoMaster manages and plays multiple Theora videos to be used as an IImage or ITexture for all purposes in Irrlicht (intros, cutscenes, model textures etc).

sfTheora

Website: http://www.zorexxlkl.com/sftheora/

Developer: zorexx

Version: Theora Playback Library 1.0 RC2

Language: C++

Usage: A wrapper for Theora Playback Library used in SFML projects

Reviatech's industrial operator training software

Website: http://reviatech.com

Developer: Reviatech SAS

Version: Latest monolith Ogre3D plugin

Language: C++, C#

Usage: Used by customers from industry for virtual reality operator training. Reviatech offers products based on a new technology to create interactive 3D training courses based on the simulation of an industrial machine – using technologies derived from video games and Virtual Reality and making them readily usable by trainers and trainees.

Videos are displayed as a standard Video player