Difference between revisions of "Main Page"
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* [[Demo:AV Player|A/V Player]] - Audio playback via OpenAL | * [[Demo:AV Player|A/V Player]] - Audio playback via OpenAL | ||
* [[Demo:Multiple Videos|Multiple Videos]] - Decoding multiple videos at the same times using one or multiple worker threads | * [[Demo:Multiple Videos|Multiple Videos]] - Decoding multiple videos at the same times using one or multiple worker threads | ||
+ | * [[Demo:Seek Test|Seek Test]] - A unit test designed to test seeking accuracy | ||
* [[Demo:Sprite Animation|Sprite Animation]] - Use this library to do hi-res sprite animation with lots of frames | * [[Demo:Sprite Animation|Sprite Animation]] - Use this library to do hi-res sprite animation with lots of frames | ||
* [[Demo:Composite_Animation|Composite Animation]] - Display high quality animated scenes with video elements | * [[Demo:Composite_Animation|Composite Animation]] - Display high quality animated scenes with video elements | ||
* [[Demo:Environment_Mapping|Environment Mapping]] - Use video as an animated environment map texture | * [[Demo:Environment_Mapping|Environment Mapping]] - Use video as an animated environment map texture | ||
* [[Demo:TV Room|TV Room]] - A cool demo showing what you can do with this library | * [[Demo:TV Room|TV Room]] - A cool demo showing what you can do with this library | ||
− | * [[Demo: | + | * [[Demo:Lightmap_Demo|Lightmap Demo]] - Use video in ways you never thought was possible! |
}} | }} | ||
Revision as of 15:51, 22 May 2012
This is the homepage for the Theora Playback Library (libtheoraplayer).
You can use this library to stream any number of Ogg theora video files in your application.
The library has an abstracted audio and video interface so you can use it in any environment you wish (OpenGL, DirectX, SDL, Windows GDI, X11...)
It runs equally good on Windows Mac and Linux, i386, x64 and PowerPC.
Bug reports and features requests are welcome. Please spread word of this project!
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